Bishop's Opening Trap

White checkmates on move 4

Rookie C23 Checkmate Springs the trap: White

Bishop's Opening (C23) is a real game that ended in a trap. On move 3, Black played 3...d6? — a natural-looking move — and White replied 4.Qxf7#. The result: White checkmates on move 4.

Watch the trap, then test yourself

The moves, one by one

  1. 1.
  2. 2.
  3. 3.
  4. 4.

Tap a move to jump to it. The red move is the mistake.

Why the trap works

The mistake 3...d6 looks harmless, but it allows 4.Qxf7#. The king is left without enough defenders and the game ends in checkmate. With this single move the engine evaluation swings by roughly 10.3 pawns in White’s favour.

How to avoid it

Instead of 3...d6, safe options are g6, Qe7, Nh6. The habit that saves you: before every natural-looking move, ask what your opponent’s best reply is — here it is 4.Qxf7#.

How to set it

Playing White? Follow the moves above up to move 3, then wait for 3...d6. If your opponent finds g6 instead, just keep playing sound chess and look for the next chance.

Trap facts

Opening
Bishop's Opening
ECO code
C23
Difficulty
Rookie
Springs the trap
White
The mistake
3...d6?
The punishment
4.Qxf7#
Safe moves
g6, Qe7, Nh6
Game
Brady - NN (1993)
Position before the mistake (FEN)
r1bqkbnr/pppp1ppp/2n5/4p2Q/2B1P3/8/PPPP1PPP/RNB1K1NR b KQkq - 3 3

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Frequently asked questions

What is the Bishop's Opening trap?

Bishop's Opening (C23) is a real game that ended in a trap. On move 3, Black played 3...d6? — a natural-looking move — and White replied 4.Qxf7#. The result: White checkmates on move 4.

How do you avoid the Bishop's Opening trap?

Instead of 3...d6, safe options are g6, Qe7, Nh6. The habit that saves you: before every natural-looking move, ask what your opponent’s best reply is — here it is 4.Qxf7#.

How fast does the Bishop's Opening trap win?

White checkmates on move 4, after Black falls for 3...d6.



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